Ps4 Metal Gear Solid 5 Ground Zeroes Save Game
Metal Gear Solid 5: Footing Zeroes |
| Kojima Productions |
| Konami |
| Fox Engine |
Windows | December 18, 2014 |
Metacritic | 80 |
OpenCritic | 75 |
IGDB | 79 |
Series | Metal Gear |
|
Metal Gear |
Metal Gear | 1990 |
Metallic Gear Solid: Integral | 2000 |
Metal Gear Solid 2: Substance | 2003 |
Metal Gear Rising: Revengeance | 2014 |
Metal Gear Solid V: Basis Zeroes | 2014 |
Metal Gear Solid V: The Phantom Hurting | 2015 |
Metal Gear Survive | 2018 |
Metal Gear (2020) | 2020 |
Contents
- 1 Availability
- 2 Game data
- 2.1 Configuration file(s) location
- ii.2 Save game information location
- 2.3 Save game cloud syncing
- 3 Video
- three.1 Field of view (FOV)
- 3.2 High frame charge per unit
- 3.3 Ambient apoplexy
- 3.four Disabling mail-processing effects separately
- 4 Input
- v Sound
- 6 VR support
- vii Issues unresolved
- 7.ane Steam'southward offline style wipes out save games
- 7.2 Game crashes after irresolute resolution settings
- 8 Bug fixed
- 8.1 Constant micro stuttering
- 8.2 Mouse cursor/bluish loading circle appearing while using a controller
- viii.3 Overly sensitive mouse aiming when using sniper zoom
- nine Other information
- 9.ane API
- 9.two Middleware
- 10 Organization requirements
- 11 Notes
- 12 References
Key points
- No in-game volume controls.
General information
- PC Written report
- Tweaking Guide at GeForce
- Steam Customs Discussions
Availability [edit]
- All versions require Steam DRM.
Game data [edit]
- Separate set of files for ROW and Japanese language versions. [citation needed]
Configuration file(s) location [edit]
Save game data location [edit]
- Salvage game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]
Save game cloud syncing [edit]
Video [edit]
Video settings.
Field of view (FOV) [edit]
Change FOV to 100, 110 or 120 [citation needed] |
- Download Metal Gear Solid V: Ground Zeroes EZ Tools.
- Copy the contents of
Do this commencement to <path-to-game> . - Download Metal Gear Solid V Modding Tools.
- Copy the contents of
MGSV_QAR_Tool\ to <path-to-game> . - Double-click
unpack.bat and look for it to finish. - Go to
Camera Fixes\FOV prepare files from the first annal. - Copy the desired FOV files to
<path-to-game>\data_02\Assets\tpp\pack\role player\parts and overwrite. - Download Old snake and Gray Flim-flam FOV patch.
- Re-create the contents to
<path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite. - Double-click
repack.bat to repack the information. |
High frame charge per unit [edit]
- Removing the lx FPS cap causes issues with physics (e.yard. throwing items freeze in mid-air).
- Make sure to fix your graphical settings beforehand. Changing in-game settings may disengage this fix.
Remove the 60 FPS cap [citation needed] |
- Download Metal Gear Solid Five: Ground Zeroes EZ Tools.
- Copy the contents of
Do this first to <path-to-game> . - Download Metal Gear Solid V Modding Tools.
- Copy the contents of
MGSV_QAR_Tool\ to <path-to-game> . - Double-click
unpack.bat and wait for information technology to stop. - Go to
Camera Fixes\FPS fix files from the commencement archive. - Copy
start.lua to <path-to-game>\data_02\Tpp and overwrite. - Double-click
repack.bat to repack the data. - Go to
<Steam-folder>\userdata\<user-id>\311340\local . - Open
MGSV_GZ_Local_Config_GL_EN0 with a hex editor such as HxD. - Select everything inside and delete information technology.
- Open
MGSV_GZ_Local_Config_GL_EN1 with a hex editor. - Go to offset
00000040 and row 0C , and make that block 00 . - Salvage the changes.
|
Ambient occlusion [edit]
Force HBAO+ (Nvidia only)[3] |
- Download and run Nvidia Profile Inspector.
- Select the Metallic Gear Solid V: Basis Zeroes profile.
- Alter
Ambient Occlusion compatibility value to 0x00180000 . - Change
Ambient Occlusion setting to High Quality . - Change
Ambient Apoplexy usage to Enabled . - Press "Apply Changes" in the meridian-right corner.
Notes - In-game AO needs to exist disabled.
|
Disabling postal service-processing effects separately [edit]
- Depth of field, FXAA, and motion blur are all combined nether the "Screen Filtering" graphics setting.
Disable Screen Filtering furnishings on dissever graphics presets past editing files [commendation needed] |
- On the Metal Gear Solid 5: Ground Zeroes installation folder, fill-in data_02.g0s.
- Download (NEW) MGSV MODDING TOOL (1.0.0) from the files tab.
- Extract the annal and copy the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into the Metal Gear Solid V: Ground Zeroes installation binder, the .exe and all the other files from this archive should exist in the same folder as the game'south .exe.
- Open cmd in the Metal Gear Solid V: Footing Zeroes installation folder (Shift+Right Click), type
MGSV_QAR_Tool.exe data_02.g0s -r , and printing ↵ Enter to extract the files inside the archive to a new binder called data_02 . - Open "data_02\Play a joke on\Scripts\Gr" and open up "gr_init_dx11.lua" with a text editor.
- Search (Ctrl+F) for "PluginDoF", "PluginFXAA", and "PluginMotionBlur".
- Change the EnableFilter=i lines to EnableFilter=0 for each result on the desired graphics preset section, besides equally the QuarityType=1 lines to QuarityType=0 for the Depth of Field effect.
- Salvage the file.
- On the Metal Gear Solid V: Basis Zeroes installation folder, drag and drop the newly created data_02.inf file onto MGSV_QAR_Tool.exe to repack the archive.
|
Disable DOF globally by using Helix Modernistic [citation needed] |
Employ Helix Modernistic: Metal Gear Solid Five: Ground Zeroes (DX11) to disable. |
Input [edit]
Keyboard bindings.
Audio [edit]
Audio characteristic | State | Notes |
Carve up volume controls | | |
Surround sound | | Up to vii.1 output.[5] |
Subtitles | | |
Closed captions | | |
Mute on focus lost | | |
Localizations
Language | UI | Audio | Sub | Notes |
English language | | | | |
French | | | | |
German | | | | |
Italian | | | | |
Japanese | | | | Audio can be changed through Steam "Game Backdrop" in Language tab. |
Brazilian Portuguese | | | | Labeled every bit just "Portuguese" on Steam. |
Russian | | | | |
Spanish | | | | |
VR support [edit]
Bug unresolved [edit]
Steam'due south offline fashion wipes out save games [edit]
- Do not access this game in offline mode. You will be asked to offset a new game. This new salve game will not exist replaced past your old game saves when you reconnect to Steam. [citation needed] If you get-go a new game in offline mode, your save will exist preserved later on restart (at least while playing in offline mode).
Game crashes subsequently changing resolution settings [edit]
- Some resolutions like QHD xvi:10, or changing default borderless to fullscreen, may crusade the game to crash. In certain cases, settings may be saved causing game crash on startup. Every bit a workaround, you volition be forced to delete manually game config. If you see more one file in the binder, delete the most recent.
Issues fixed [edit]
Constant micro stuttering [edit]
Disable Shader Cache in Nvidia Control Panel[6] |
Mouse cursor/blue loading circumvolve appearing while using a controller [edit]
In the game backdrop section on Steam, opt-in to "Beta: rollback1002 - ver i.002". [citation needed] |
Overly sensitive mouse aiming when using sniper zoom [edit]
Gear up mouse sensitivity when sniper aiming [citation needed] |
- Set the in-game option Mouse Sensitivity to
1 - Change the Windows mouse sensitivity to your preference.
|
Other information [edit]
API [edit]
Technical specs | Supported | Notes |
Direct3D | 11 | |
Shader Model support | 5 | |
Executable | 32-flake | 64-bit | Notes |
Windows | | | |
Middleware [edit]
| Middleware | Notes |
Audio | Wwise | |
Organisation requirements [edit]
Windows |
| Minimum | Recommended |
Operating system (Os) | Vista SP2 | vii, 8 |
Processor (CPU) | Intel Core i5-4460 3.iv GHz Quad Core | Intel Cadre i7-4790 4.0 GHz |
System retention (RAM) | four GB | |
Hd (HDD) | four GB | |
Video menu (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 uniform | Nvidia GeForce GTX 760 |
Audio (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Environment Sound five.1) |
- A 64-bit operating organization is required.
Notes
- ↑ 1.0 1.1 File/binder structure inside this directory reflects the path(s) listed for Windows and/or Steam game data (utilize Wine regedit to admission Windows registry paths). Games with Steam Cloud back up may store data in
~/.steam/steam/userdata/<user-id>/311340/
in improver to or instead of this directory. The app ID (311340) may differ in some cases. Care for backslashes as frontwards slashes. Run into the glossary page for details.
References
- ↑ Metallic GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database
- ↑ 2.0 2.i KJPDev Introduction :: Metal GEAR SOLID 5: GROUND ZEROES General Discussion
- ↑ Metallic Gear Solid V: The Phantom Pain Graphics & Operation Guide
- ↑ PC Gaming Surround Sound Circular-upwards
- ↑ NVIDIA Shader Cache :: Steam Customs Discussions
Ps4 Metal Gear Solid 5 Ground Zeroes Save Game UPDATED
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